/**********************************************************************************************************************
 *
 * Project:    mGameEngine
 * File:       character.h
 * Author:     karooolek
 * Created on: 2009-03-24
 *
 **********************************************************************************************************************/

#ifndef CHARACTER_H_
#define CHARACTER_H_

#include "../common.h"

namespace mGameEngine
{
namespace Graphics
{

/**
 * Font character.
 */
struct Character
{
    /**
     * Character position on texture
     */
    Vector2 position;

    /**
     * Character size on texture
     */
    Vector2 size;
};

}
}

#endif // CHARACTER_H_
